> For the complete documentation index, see [llms.txt](https://astrospace.gitbook.io/astrospace/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://astrospace.gitbook.io/astrospace/gameplay/astrobots/astrobot-game-properties.md).

# Astrobot: Game Properties

PVE Energy, PVP Energy, Refine Energy

Your Astrobots have three types of energy they use while they're exploring the universe of Astro Space: **PVE Energy**, **PVP Energy** and **Refine Energy**. Every day at midnight (UTC 0:00), all three energy levels of your Astrobots will fill up completely so they can keep going on adventures.

## *PVE Energy*

**PVE Energy** is used when you play in the game's Campaign Mode. Each level you play will use some of this energy.&#x20;

## *PVP Energy*

**PVP Energy** is used when you battle against other players. Be careful who you pick to battle because there's a limit to how many battles you can have each day.

## *Refine Energy*

**Refine Energy** is used when you want to turn AstroGem ("*ASG*") into Astro Space Token ("*$AST*") in the Refinery. Your Astrobots' Luck Stat affects the amount of Refine Energy you have. To transform *ASG* into *$AST*, you need to leave your Astrobots in the Refinery for 24 hours.&#x20;

When your Astrobots run out of Refine Energy, the transformation process (from *ASG* to *$AST*) stops, and you have to wait until the next day for your Refine Energy to replenish.&#x20;
